State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Gacha Games on Android in Poland Q1 2022

Explore the performance of the top 5 Gacha games on the Android platform in Poland during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Gacha Games on Android in Poland Q1 2022

In the first quarter of 2022, the top 5 Gacha games on the Android platform in Poland demonstrated diverse trends in downloads, revenue, and active user metrics. Below is a detailed performance analysis of these games.

Rise of Kingdoms: Lost Crusade from LilithGames saw a significant upward trend in weekly revenue, starting at around $23K and peaking at nearly $50K by the end of March. Weekly downloads fluctuated, reaching a high of approximately 40K in early January before declining to around 12K by the end of the quarter. Meanwhile, weekly active users increased steadily from 80K to a peak of 323K in late February, before declining to 176K at the end of March.

8 Ball Pool by Miniclip.com maintained consistent weekly revenue, starting at $12K and ending at around $9K. The game's weekly downloads started at 13K, peaking at 15K in mid-January, and then settling around 9K towards the end of the quarter. Active users showed a stable trend, starting at 128K and peaking at 153K in mid-January, before stabilizing around 141K by the end of March.

Head Ball 2 - Online Soccer from Masomo Gaming experienced a decline in weekly revenue, starting at $3K and ending at approximately $1.2K. Weekly downloads saw an overall increase, starting at 10K and reaching a peak of 14.5K by the end of March. The game's weekly active users remained relatively stable, starting at 48K and ending at around 57K.

Warpath: Ace Shooter, also by LilithGames, showed steady weekly revenue, starting at $12K and peaking at $21K by the end of the quarter. Weekly downloads demonstrated significant growth, from 1.8K at the start to over 17K in mid-March. Active users increased from 15K to over 55K by the end of March, displaying a strong upward trend throughout the quarter.

Top War: Battle Game by RiverGame exhibited a stable weekly revenue trend, starting at $18K and peaking at approximately $23K in mid-March. Weekly downloads saw a decline, starting at 5K and dropping to around 3.5K by the end of the quarter. The game's active users grew from 32K to a peak of 53K in mid-January, before stabilizing around 30K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022